Showing posts with label Editorial. Show all posts
Showing posts with label Editorial. Show all posts
Saturday, 22 September 2012
Life Factory - Final Thoughts
The Life Factory area of Terminus used to be much more interactive. I suppose it still is, if you are interested in Lore and story. Its soul purpose now is light tutorial and, if you are willing to wait and watch, a small bit of lore.
Sunday, 9 September 2012
Editorial - Souls and Soul Trees
Granted my MMO's experience is limited, but I believe the starter area, and especially the tutorial system, in RIFT gives new players a great introduction to the game mechanics. This is especially true of the new design for the acquisition of souls and soul tree planning.
My question is when does simplification and guided creations cross the line into an un-immersive world full of uncreative people?
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